You can create 3D solids and surfaces from scratch or from existing objects. These solids and surfaces can then be combined to create solid models. 3D objects can also be represented by simulated surfaces (3D thickness), as a wireframe model, or as a mesh model.
After creating a solid model, you can change its appearance by manipulating the solids and surfaces in a variety of ways including clicking and dragging grips, using grip tools, and changing the objects’ properties through the Properties palette.
You can create a cross section through a 3D solid by using the intersection of a plane and solid objects to create a region. You can also use a cutting plane, called a section object that lets you see cross-sectional views in a 3D model in real-time. Sectional views can then be captured as flattened representations.