Create Meshes
 
 
 

To create a revolved mesh

  1. Click Draw menu Modeling Meshes Revolved Mesh.At the Command prompt, enter revsurf.
  2. Specify a path curve.

    The path curve, which defines the N direction of the mesh, can be a line, arc, circle, ellipse, elliptical arc, 2D polyline, 3D polyline, or spline. If you select a circle, closed ellipse, or closed polyline, the mesh is closed in the N direction.

  3. Specify the axis of revolution.

    The direction vector can be a line or an open 2D or 3D polyline. If you choose a polyline, the vector sets the rotation axis from its first vertex to its last vertex. Any intermediate vertices are ignored. The axis of revolution determines the M direction of the mesh.

  4. Specify the start angle. Then specify the included angle.

    If you specify a nonzero start angle, the mesh is generated at a position offset from the path curve by that angle. The included angle specifies how far about the axis of revolution the mesh should extend.

  5. Erase the original objects if necessary.
 Command entry: REVSURF