To define a perspective view of a 3D model using DVIEW
By default, a camera point is set at the center of the drawing.
A representation of a house shows the current viewing angle. You can set your view dynamically by moving the crosshairs and clicking.
You also can adjust the view with one of two angle-input methods.
After you enter the angle, the camera is locked at that height, and you can rotate the camera about the target with the rotation angle measured relative to the X axis of the current UCS.
You can use the slider bar to set the distance between the selected objects and the camera, or you can enter a real number. If the target and camera points are very close (or if the Zoom option is set high), you might see only a small part of your drawing.