You can view both parallel and perspective projection of a 3D model.
You can create realistic visual effects in a drawing by defining either parallel or perspective projections of a model.
Perspective projections require a distance between a theoretical camera and a target point. Small distances produce severe perspective effects; large distances produce milder effects.
You can define a parallel projection.
You can select predefined standard orthographic and isometric views by name or description.
You can define a viewing direction by entering the coordinate values of a point or the measures of two angles of rotation.
You can change the current viewpoint to a plan view of the current UCS, a previously saved UCS, or the WCS.