3D navigation tools allow you to view objects in a
drawing from different angles, heights, and distances.
Use the
following 3D tools to orbit, swivel, adjust distance, zoom, and pan
in a 3D view.
3D Orbit. Moves around a target. The
target of the view stays stationary while the camera location, or
point of view, moves. The center of the viewport, not the center of
the objects you’re viewing, is the target point.
Constrained Orbit. Constrains 3D Orbit
along the XY plane or the Z axis. (3DORBIT)
Free Orbit. Orbits in any direction
without reference to the planes. The point of view is not
constrained along the XY plane of the
Z axis. (3DFORBIT)
Continuous Orbit. Orbits continuously.
Click and drag in the direction you want the continuous orbit to
move, and then release the mouse button. The orbit continues to
move in that direction. (3DCORBIT)
Adjust Distance. Changes the distance
of objects as you move the cursor vertically. You can make objects
appear larger or smaller, and you can adjust the distance.
(3DDISTANCE)
Swivel. Simulates panning with a camera
in the direction that you drag. The target of the view changes. You
can swivel the view along the XY plane or
along the Z axis. (3DSWIVEL)
Zoom. Simulates moving the camera
closer to an object or farther away. Zooming in magnifies the
image. (3DZOOM)
Pan. Starts the interactive 3D view and
enables you to drag the view horizontally and vertically. (3DPAN)
Animate a
Navigation
You can
create a preview animation of any navigation. Create the preview to
fine-tune your animation before you create a motion path animation.
You can create, record, play back, and save the animation. For more
information about previewing an animation, see
Create Preview Animations. For more information
about creating motion path animations, see
Create Motion Path Animations.