Creates a distant light
Creates a light
Opens the Lights in Model window to add and modify lights
Creates free spotlight which is similar to a spotlight without a specified target
Creates a point light
Provides settings to interactively adjust the lighting global for the most recent rendered output
Creates a spotlight
Creates a target point light
Controls default lighting in the current viewport
Specifies the type of default lighting
Controls whether light glyphs are displayed
Controls whether generic or photometric lights are used, and indicates the current lighting units
Controls the global brightness level of the drawing when using default lighting or generic lights
Controls the global contrast level of the drawing when using default lighting or generic lights
Controls whether user-lights are translated during rendering