AddRevolvedSolid Method

Creates a revolved solid, given the region around an axis.

See Also | Example

Signature

RetVal = object.AddRevolvedSolid(Profile, AxisPoint, AxisDir, Angle)

Object

ModelSpace Collection, PaperSpace Collection, Block
The object or objects this method applies to.

Profile

Region object; input-only

AxisPoint

Variant (three-element array of doubles); input-only
The 3D WCS coordinates specifying the start point of the axis of revolution.

AxisDir

Variant (three-element array of doubles); input-only
A 3D vector specifying the direction of the axis of revolution.

Angle

Double; input-only
The angle of revolution in radians. Enter 6.28 for a full circle revolution.

RetVal

3DSolid object
A 3DSolid object as the newly created revolved solid.

Remarks

The region to revolve must be closed. You cannot revolve objects contained within a block. You can revolve only one object at a time.

The right-hand rule determines the positive direction of rotation.

 

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