Overview of Creating 3D Solids and Surfaces
 
 
 

Commands

BOX

Creates a 3D solid box

CONE

Creates a 3D solid with a circular or elliptical base tapering symmetrically to a point or a circular or elliptical planar face

CONVTOSOLID

Converts polylines and circles with thickness to 3D solids

CONVTOSURFACE

Converts objects to surfaces

CYLINDER

Creates a three-sided 3D solid with a circular or elliptical base and top

EXTRUDE

Creates a 3D solid or surface by extruding an object or planar face a specified distance and direction

INTERSECT
LOFT

Creates a 3D solid or surface by lofting through a set of two or more curves

PYRAMID

Creates a 3D solid pyramid

REVOLVE

Creates a 3D solid or surface by revolving 2D objects about an axis

SLICE

Slices a solid with a plane or surface

SUBTRACT
SWEEP

Creates a 3D solid or surface by sweeping a 2D curve along a path

TORUS

Creates a 3D donut-shaped solid

UNION
VISUALSTYLES

Creates and modifies visual styles and applies a visual style to a viewport

WEDGE

Creates a five-sided 3D solid with a sloped face tapering along the X axis

System Variables

FACETRES
ISOLINES

Specifies the number of contour lines per surface on objects

Utilities

No entries

Command Modifiers

No entries