Use Point Lights
 
 
 

Commands

LIGHT

Creates a light

LIGHTLIST

Opens the Lights in Model window to add and modify lights

POINTLIGHT

Creates a point light

RENDEREXPOSURE

Provides settings to interactively adjust the lighting global for the most recent rendered output

TARGETPOINT

Creates a target point light

System Variables

DEFAULTLIGHTING

Controls default lighting in the current viewport

DEFAULTLIGHTINGTYPE

Specifies the type of default lighting

LIGHTGLYPHDISPLAY

Controls whether light glyphs are displayed

LIGHTINGUNITS

Controls whether generic or photometric lights are used, and indicates the current lighting units

LIGHTSINBLOCKS

Controls whether lights contained in blocks are used when rendering

LINEARBRIGHTNESS

Controls the global brightness level of the drawing when using default lighting or generic lights

LINEARCONTRAST

Controls the global contrast level of the drawing when using default lighting or generic lights

LOGEXPBRIGHTNESS

Controls the global brightness level of the drawing when using photometric lighting

LOGEXPCONTRAST

Controls the global contrast level of the drawing when using photometric lighting

LOGEXPDAYLIGHT

Controls if exterior daylight is used when using photometric lighting

LOGEXPMIDTONES

Controls the global mid tones level of the drawing when using photometric lighting

RENDERUSERLIGHTS

Controls whether user-lights are translated during rendering

Utilities

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Command Modifiers

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