Height Property

Changes the height of the attribute, helix, shape, text, or underlay object, the view toolbar, or the main application window.

See Also | Example




Application, Attribute, AttributeReference, DwfUnderlay, Helix, MText, PViewport, Raster, Shape, Text, TextStyle, Toolbar, Viewport, View
The object or objects this property applies to.


Double (except for the Application and Toolbar objects for which it is an integer)
Read-write (except for the Toolbar and Raster objects that are read-only)
This must be a positive, non-negative number.


Application: The height of the main application window in pixels.

MText, Text: The height of the uppercase text. Height is measured in the current units. The Height property is used as a scale factor for both the height and width of the text.



Raster: The height of the raster image in pixels.

Viewport: The height of a viewport is the Y axis measurement of the viewport frame.

View: The height of a view is the Y axis measurement of the area within a viewport that is used to display the model.