AppendVertex Method |
Appends a vertex to the end of a 3DPolyline, Polyline, or PolygonMesh object.
Signature
object.AppendVertex Point
Object
3DPolyline , Polyline, PolygonMesh
The object or objects this method applies to.
Point
Variant (three-element array of doubles);
input-only
The coordinates specifying the vertex to be appended.
PolygonMesh object: An array of 3D WCS coordinates specifying the
appended row of vertices.
3DPolyline object: An array of 3D WCS coordinates specifying the
vertex to append.
Polyline object: An array of 3D coordinates. The X and
Y coordinates are given in OCS, the Z coordinate is
ignored.
Remarks
PolygonMesh: When you append a vertex to the end of a PolygonMesh object, you are appending a row of vertices. For example, for a 4 x 3 PolygonMesh you define 12 vertices. Appending a vertex would make the matrix 5 x 3, thereby requiring three additional coordinates. If the 4 x 3 matrix had the following as its last vertex:
You would append:
The OCS coordinates for the Polyline object can be converted to and from other coordinate systems using the TranslateCoordinates method.
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