AddWedge Method

Creates a wedge with edges parallel to the axes given the length, width, and height.

See Also | Example

Signature

RetVal = object.AddWedge(Center, Length, Width, Height)

Object

ModelSpace Collection, PaperSpace Collection, Block
The object or objects this method applies to.

Center

Variant (three-element array of doubles); input-only
The 3D WCS coordinates specifying the center of the wedge face.

Length

Double; input-only
The length of the wedge corresponding to the X axis. Must be a positive number.

Width

Double; input-only
The width of the wedge corresponding to the Y axis. Must be a positive number.

Height

Double; input-only
The height of the wedge corresponding to the Z axis. Must be a positive number.

RetVal

3DSolid object
A 3DSolid object as the newly created wedge.

 

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