AddRevolvedSolid Method |
Creates a revolved solid, given the region around an axis.
Signature
RetVal = object.AddRevolvedSolid(Profile, AxisPoint, AxisDir, Angle)
Object
ModelSpace Collection,
PaperSpace
Collection, Block
The object or objects this method applies to.
Profile
Region object; input-only
AxisPoint
Variant (three-element array of doubles);
input-only
The 3D WCS coordinates specifying the start point of the axis of
revolution.
AxisDir
Variant (three-element array of doubles);
input-only
A 3D vector specifying the direction of the axis of revolution.
Angle
Double; input-only
The angle of revolution in radians. Enter 6.28 for a full circle
revolution.
RetVal
3DSolid object
A 3DSolid object as the newly created revolved solid.
Remarks
The region to revolve must be closed. You cannot revolve objects contained within a block. You can revolve only one object at a time.
The right-hand rule determines the positive direction of rotation.
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