Common Group Codes for Symbol Table Entries. For information about abbreviations and formatting used in this table, see Formatting Conventions in This Reference.
The following group codes apply to VPORT symbol table entries. The VPORT table is unique: it may contain several entries with the same name (indicating a multiple-viewport configuration). The entries corresponding to the active viewport configuration all have the name *ACTIVE. The first such entry describes the current viewport. In addition to the group codes described here, seeVPORT group codes |
|
---|---|
Group code |
Description |
100 |
Subclass marker (AcDbViewportTableRecord) |
2 |
Viewport name |
70 |
Standard flag values (bit-coded values): 16 = If set, table entry is externally dependent on an xref 32 = If both this bit and bit 16 are set, the externally dependent xref has been successfully resolved 64 = If set, the table entry was referenced by at least one entity in the drawing the last time the drawing was edited. (This flag is for the benefit of AutoCAD commands. It can be ignored by most programs that read DXF files and does not need to be set by programs that write DXF files) |
10 |
Lower-left corner of viewport DXF: X value; APP: 2D point |
20 |
DXF: Y value of lower-left corner of viewport |
11 |
Upper-right corner of viewport DXF: X value; APP: 2D point |
21 |
DXF: Y value of upper-right corner of viewport |
12 |
View center point (in DCS) DXF: X value; APP: 2D point |
22 |
DXF: Y value of view center point (in DCS) |
13 |
Snap base point (in DCS) DXF: X value; APP: 2D point |
23 |
DXF: Y value of snap base point (in DCS) |
14 |
Snap spacing X and Y DXF: X value; APP: 2D point |
24 |
DXF: Y value of snap spacing X and Y |
15 |
Grid spacing X and Y DXF: X value; APP: 2D point |
25 |
DXF: Y value of grid spacing X and Y |
16 |
View direction from target point (in WCS) DXF: X value; APP: 3D point |
26, 36 |
DXF: Y and Z values of view direction from target point (in WCS) |
17 |
View target point (in WCS) DXF: X value; APP: 3D point |
27, 37 |
DXF: Y and Z values of view target point (in WCS) |
42 |
Lens length |
43 |
Front clipping plane (offset from target point) |
44 |
Back clipping plane (offset from target point) |
45 |
View height |
50 |
Snap rotation angle |
51 |
View twist angle |
72 |
Circle sides |
331 or 441 |
Soft or hard-pointer ID/handle to frozen layer objects; repeats for each frozen layers |
70 |
Bit flags and perspective mode |
1 |
Plot style sheet |
281 |
Render mode: 0 = 2D Optimized (classic 2D) 1 = Wireframe 2 = Hidden line 3 = Flat shaded 4 = Gouraud shaded 5 = Flat shaded with wireframe 6 = Gouraud shaded with wireframe
All rendering modes other than 2D Optimized engage the new 3D graphics pipeline. These values directly correspond to the SHADEMODE command and the AcDbAbstractViewTableRecord::RenderMode enum |
71 |
View mode (see VIEWMODE system variable) |
74 |
UCSICON setting |
110 |
UCS origin DXF: X value; APP: 3D point |
120, 130 |
DXF: Y and Z values of UCS origin |
111 |
UCS X-axis DXF: X value; APP: 3D vector |
121, 131 |
DXF: Y and Z values of UCS X-axis |
112 |
UCS Y-axis DXF: X value; APP: 3D vector |
122, 132 |
DXF: Y and Z values of UCS Y-axis |
345 |
ID/handle of AcDbUCSTableRecord if UCS is a named UCS. If not present, then UCS is unnamed |
346 |
ID/handle of AcDbUCSTableRecord of base UCS if UCS is orthographic (79 code is non-zero). If not present and 79 code is non-zero, then base UCS is taken to be WORLD |
79 |
Orthographic type of UCS 0 = UCS is not orthographic 1 = Top; 2 = Bottom 3 = Front; 4 = Back 5 = Left; 6 = Right |
146 |
Elevation |
170 |
Shade plot setting |
61 |
Major grid lines |
332 |
Soft-pointer ID/handle to background object (optional) |
333 |
Soft-pointer ID/handle to shade plot object (optional) |
348 |
Hard-pointer ID/handle to visual style object (optional) |
292 |
Default Lighting On flag |
282 |
Default Lighting type 0 = One distant light 1 = Two distant lights |
141 |
Brightness |
142 |
Contrast |
63, 421, 431 |
Ambient color (only output when non-black) |