LIGHT
 
 
 

The following group codes apply to light entities. In addition to the group codes described here, see Common Group Codes for Entities. For information about abbreviations and formatting used in this table, see Formatting Conventions in This Reference.

Light group codes

Group code

Description

100

Subclass marker (AcDbLight)

90

Version number

1

Light name

70

Light type (distant = 1; point = 2; spot =3)

290

Status

291

Plot glyph

40

Intensity

10

Light Position

DXF: X value; APP: 3D point

20, 30

DXF: X, Y, and Z values of the light position

11

Target location

DXF: X value; APP: 3D point

21, 31

DXF: X, Y, and Z values of the target location

72

Attenuation type

0 = None

1 = Inverse Linear

2 = Inverse Square

292

Use attenuation limits

41

Attenuation start limit

42

Attenuation end limit

50

Hotspot angle

51

Falloff angle

293

Cast shadows

73

Shadow Type

0 = Ray traced shadows

1 = Shadow maps

91

Shadow map size

280

Shadow map softness