Bump Map
 
 
 

To assign a Bump map to a material

  1. In the Materials window, in the Maps section, select the Bump map.
  2. Select the Map Type such as Texture Map, or procedural maps such as Checker, Marble, Noise, and so on.
  3. For Texture map, select Image. For procedural maps, Click for “map type” Settings (button with the down arrow and circles) for procedural map property settings.
  4. To preview the swatch, click the Preview Map Channel Procedural Results button.
  5. Select the Bump map slider to change the settings.
 Toolbar: Render 
 Command entry: MATERIALS