To create a new material using the
Advanced material type
Click Tools menu; Palettes; Materials.
In the Materials window, below the swatches, click Create a New
Material.
In the Create New Material dialog box, enter a name and an
optional description. Click OK.
In the Materials Editor section, select Advanced material
type.
Specify the material color options. You can select one or more
color from the following:
Click Ambient to specify the color that appears on those faces
lighted by ambient light alone, or select By Object to use the
color of the object to which the material is attached.
Click Diffuse to assign a color to the material, or select By
Object to use the color of the object to which the material is
attached.
Click Specular to specify the color of a highlight on a shiny
material, or select By Object to use the color of the object to
which the material is attached. (Not available for Advanced Metal
templates.)
(Optional) Click the first lock to set the ambient color to the
diffuse color. Click the second lock to set the specular color to
the diffuse color.
When a color is locked to another color, changing one changes
the other.
Use the sliders to set the properties for the shininess,
opacity, refraction, translucency, and so on.